Monday, October 28, 2013

Identity and Tattooing

Man's earliest ambition is to create. To this feeling must be ascribed the tattooing of the human face and body, resorted to by the savage to increase the expression by which he seeks to strike terror on his enemies or rivals, or to create what appears to him a new beauty. Still, the highest ambition is to create, to stamp on this earth the impress of an individual mind.

The pleasure we receive in contemplating the rude attempts at ornaments like tattooing arrises from our appreciation of difficulty accomplished. I was once charmed by the evidence of the intention, and surprised at the simple and ingenious process by which the result is obtained.

In tribal communities we observe, individualities decreases in the ration of the power of production. When art is manufactured by combined efforts, not originated by individual effort, we fail to recognise those true instincts which constitute its greatest charm.


Here what I have evidenced is a very remarkable tattooing on the head which is from the museum at Chester. It showing that in this very barbarous practice the principle s of the very highest ornamental art are manifest, every line upon the face is the best adapted to develop the natural features.

I have concluded with my experience of the rude attempt of tattooing is that ornamenting your part of body is to believing on your principles and faith. The principle believes creates the identity and so as caters to fulfil the earliest ambition. Practices like tattooing create permanent impression based on the thought it given. I have received surprised reactions from my belongings, still it helped creating a certain identity.

Wednesday, October 2, 2013

Game Design

A natural instinct of human habit is playing games. Indirectly or directly we play many games. In different environments or different surrounding we play many games. In various time, age and period we explore many games. We experiment with different characteristics, avatars, gadgets in many levels. In each gameplay we have to achieve something. I guess, thats how we learn. Play and learn is the simplest meaning of any game.

But Game design is a serious business. Above all this, game design needs to serve for psychology of the player. It should give different experience each time. A lot of user experience is involved in designing a game. After a technology revolution game designing has been challenged more and more.

My experience in game designing is quite minimal. While designing for the games I first think a lot about space, time, characters, gameplay and challenges. Also the target user or player.

There are enough games for multiple interfaces, there in the landscape. This one came from an idea to design for theme park. Here, the requirement was more for virtual game space or new media game interface so as to build total experience. I thoroughly enjoyed the process and hope to see the game up there soon.

Thanks to Pravin, Santosh and Girish for helping me understand the virtual game world.